Update (that's not an update)


Hello there!  New update to show what's going on.

I didn't upload anything last week because I'm working through some of the systems in the game.  This week I will also not be updating a new version of the game because in its current state nothing exactly works.  What I am doing is setting up systems for a varying number of players fighting (in previous versions, three players are always spawned).   I also set up a system for the possibility of customizable control mapping profiles.  In the proses of creating these systems I also had to redesign a lot of other stuff attached to the old system.  Also, trying to learn to set up these systems was a very bad idea.  To many of my days this past week have been a lot of guess work because I didn't know what I was doing.  The current version of the game is becoming more stable but still need some tweaks.

Anywho, I have got a decent amount of ideas for the solo campaign for the game.  I can't wait to put it into the game.  Here's a area in the solo champain.

- stuff added -

  • varying number of joinable players
  • better control mapping system
  • also controls for keyboard and mouse! (it's actually pretty fun to use the keyboard)

- Fixed -

  • wierd mouse bug
  • still working on the kick bug
  • still working on the control not working bug (might be due to the type of controler)

I'll try to update the game sometime this next week.  Big thanks to those who have been findin some bugs!

Get Rain Sword Melee (prototype)

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